The immersive art performance Neighbor visualizes the subjective process and will predict the future pattern of social bonding. Two participants wearing HMD and headphones stand facing each other at the center of the stage. Over a period of six minutes they see live images or a recorded past, or mixture of the two, which blurs the self/other boundary. They are instructed use their hands in order to interact with the other participant and create a new relationship. The two performers interact with the participants in real and virtual space. The participantsʼ views are displayed on the screen. As witnesses, audiences can observe the participantsʼ subjective experience and feelings through the stage and screen.
bound baw - October, 2016
Born 1965. Graduated from the Tohoku University School of Medicine in 1991, and received his M.D., Ph.D. from the same university’s graduate school in 1997. Representative Director of Hacosco Inc. Main subjects of his studies are adaptive intelligence and social brain function. He had been working as a researcher at the Massachusetts Institute of Technology from 1998 until 2004, and leading the RIKEN Brain Science Institute’s Laboratory for Adaptive Intelligence as Laboratory Head from 2008 until 2017. Currently CEO of Hacosco Inc. and Professor at Digital Hollywood University.
GRINDER-MAN is the artistic group created by director Hitoshi Taguchi and the choreographer/dancer Makiko Izu. Their aim is to divert the idea of "here and now" by creating a spectacle of carefully planned sensory impressions based on the spontaneity of the reaction. The group carries out projects for museums, theaters, art festivals and various other occasions across Japan and abroad. Their art escapes generalization, going far beyond the boundaries of art.
Musician and sound artist, born 1976. Has been creating and performing edgy works of electronic music, while at once engaging in prismatic sound design utilizing cutting-edge technology. He organized new project “See by Your Ears” producing an extraordinary audio experience described as like seeing something with your ears (without eyes). It’s regarded with high esteem as an epoch-making piece in the history of sound art.